Showing posts with label star ocean. Show all posts
Showing posts with label star ocean. Show all posts

11/09/2012

Star Ocean: The Second Story Review

Star Ocean: The Second Story
Average Reviews:

(More customer reviews)
After the linear-style of Final Fantasy and other similar RPGs (Which I love BTW), I found Star Ocean 2 a wonderfully refreshing experience. There are just so many options - starting from the beginning, you can choose yourmain character, which other characters you want and take it from there,eventually leading to one out of 86 different endings. It's true that theendings stem mainly from the different combinations of characters that gettogether in the end...but 86! What other game can boast so much replayvalue?
The item creation system is very unique - cooking, art, machinery,authoring, customising...it's all within your power. You choose the skillsand specialities the characters learn. They write books for the othercharacters to read, make better weapons, compose music and create delicious(or not so delicious) dishes. They can even combine their skills to makesuper specialities, which allow you to get better at cooking, publishing,etc, and my favourite - where all the characters sincerely call Barney, agiant white rabbit to cart you around the countryside. Hilarious.
Thegraphics IMO are pretty good. The 3D backgrounds are lovingly rendered,even including really cool minor details like your reflection on a pond orin a mirror. Nice. The characters themselves are 2D sprites, which looksbetter than it sounds - no hassles with fuzzy polygons or anything likethat. And Links has done a fine job (as usual) on the FMV - great eyecandy.
The battle system allows you to take a much more active role incombat situations. In active mode, you basically dash around and try tokonk the enemy without them hitting you. Fighting characters have Killermoves, which are special attacks that are assigned to the L1 and R1buttons. They look cool and wreak havoc on the battle field. For magicusers, the spell animation is nice too, and there is the interestingpossibility of combining spells by casting them at the same time, which canlead to greater damage if done properly.
If I do have any complaints,they are generally not the fault of the game, rather the people who weresupposed to be checking for bugs. Firstly it crashes - no game has evercrashed on me like this one. So save a lot. And there are little things,like the character voices getting mixed up - it is so funny to hear Precisyelling 'Parabola Beam! ' while Claude is doing Mirror Slice, and thewrong word appearing for spells. I guess I'm nitpicking.
As for the gameitself, I find some of the character's voices rather irritating. But that'sa personal thing. The music _is_ rather repetitive...they play the sametracks over and over, but even so, they still sound nice.
[I do have onelarge complaint, and this is that I had to import the game to play it,since it hasn't been released in Australia and doesn't look likely in thenear future. There _are_ serious RPG players here and it would be great ifthe distribution companies recognised that.]
Star Ocean 2 is a reallygood game, offering so much - a great battle system, memorable characters,beautiful graphics and a pretty darn good story. A must for any RPG fan.

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1/23/2012

Star Ocean Till the End of Time Review

Star Ocean Till the End of Time
Average Reviews:

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Star Ocean is finally here, the game that we've been waiting for and an RPG that sparks a lot of interest in ways unimaginable.Surprisingly enough, the game is fairly addictive with the themes of a good RPG right off the bat, a good story, loveable characters and a grand battle system.

Star Ocean is a more science fiction like RPG.To put it simple, if you like RPGs and Star Trek, I don't need to tell you to get this game, chances are you'll already have it.

Star Ocean begins with Fayt, a boy staying at a hotel resort with his parents and childhood friend Sophia.Everything is going nice and well until the resort is suddenly attacked by starships.Fayt and company end up having to evacuate the resort but ultimately Fayt is separated from those he loves.Now he is stranded on an unknown planet to fend for himself and find his friends.It starts off nice and simple but as the game goes on the story developes more and becomes a bit more complex than it sounds.

Star Ocean is a little different from the traditional RPG.It eliminates random battles and instead you can see all the enemies running around on the field.Each time you touch an enemy you initiate combat and this is where Star Ocean is the most interesting.The other interesting tid-bit is that its all real time battle, and free roaming.When in battle you can run around as one of three characters freely either dodging attacks or blocking them. This makes the game more fun than it actually sounds.

In battle, each character has a "Fury" gauge.When at 100% the character can attack swiftly without fail, and block certain attacks.The more "fury" you have the more success you'll have in combat.If your characters fury guage reaches 0 then they can't attack.Luckily, the fury gauge fills up very fast when you stand still.You're also not limited to just one character.You can switch from one character to another any time you wish.

Each character also gets "Symbology" which is Star Ocean's form of magic.The magic is diverse in terms of how much there is and what they do (stun enemies, deal wide areas of damage etc.).Some skills cost more than others but its an RPG I'm sure you knew this.

Battles are fun but the game is a challenge.Especially bosses which can be unforgiving at times.It's easy to pick up the battle system, but it could take a moment to master.Dungeons are also overly populated with enemies.This wouldn't be so bad if the dungeons weren't so big, and if the number of items you could carry weren't so limited.

Star Ocean also has an "inventors" system.Each character, playable and non-playable, create inventions based on what they're best at.Some characters are best at cooking and make several different foods.Others are good at smithing and create useful weapons.When an item is "invented" it becomes available to buy.Some characters will create some pretty useless things but it makes the game bigger.

Star Ocean also features a system in which the characters have a hidden attribute as to how much they like you.Depending on the decisions you make will alter what the characters think of you and will also give you a different ending.

The game looks beautiful.Not quite as good looking as previous PS2 games before it, but those who liked the look and feel of Xenosaga will feel right at home.The games graphics look a little anime style with the big eyes and the multitudes of hair.The game is simply gorgeous.

The game also sounds really good.The voice acting is top-notch for a video game and the character voices go along quite well at times.The overall music isn't bad but takes a while to get used to.Not quite as deep as other games but it suits the situation just fine.

The game has A LOT of dialogue and the cutscenes are long but luckily you can skim though most of it without having to listen to each character word for word.If you read faster than the characters actually speak you might want to just turn off the talking all together.You can also skip cutscenes, but at least the game isn't as drowned out in dialogue as several other games out there (Xenosaga anyone?).

Star Ocean is a pretty good game overall.It has a few small problems but as far as games go, it stand above many out there.If you're an avid RPGer you might want to get this game and try it out.

The Good
+Beautiful Graphics
+Voices are pretty well done
+Battling is more interactive and fun
+Good music
+Good storyline
+The game will keep you busy for a while

The Bad
-Dungeons are ridiculously huge
-A lot of talking, making the story pace a little slow
-Most of the gameplay is spent leveling up your characters as opposed to actually advancing the storyline

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Product Description:
Four hundred years have passed since the climatic battle with the Ten Wise Men from Star Ocean: The Second Story.The year is now SD 772.Humans and aliens co-exist some in more advanced societies than others.The Pangalactic Federation continues to research the cosmos is an ongoing quest for power.Meanwhile the young Earthling Fayt Leingod is taking a well-deserved vacation on the resort planet of Hyda with his family and childhood friend Sophia Esteed.Their dreamly holiday turns into a nightmare when Hyda is attacked by an unknown military space force.In the heat of the attack Fayt is seperated from Sophia and his family and begins an emotional quest into the unknown to find his loved ones.Format: PS2 Genre:ACTION/ADVENTURE Rating:T - Teen UPC:662248903095 Manufacturer No:90309

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10/20/2011

Star Ocean: Second Evolution Review

Star Ocean: Second Evolution
Average Reviews:

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Star Ocean strikes again, this time accompanying the very first Star Ocean, which was never released to North America. Those returning to this game will find the game they remembered. Newcomers will find an enormous RPG, full of continents to explore, hundreds of enemies to vanquish, and an engaging storyline to digest.

In the previous adventure (First Departure, also for PSP), four heroes banished evil from their continuum and restored peace to their separate worlds. Now, Ronyx's son, Claude, is unintentionally sent to a primitive planet, Expel, upon investagation of a barren plane. There, he meets a young girl, Rena, an odd looking villager with mysterious healing powers. He soon learns that her world is in danger.

Before his arrival on Expel, a shimmering meteorite slammed into Expel. With its coming came forth hordes of monsters that rampaged the surface. Claude, after using a light gun, is proclaimed by Rena's village to be the "Hero of Light," the one who is destined to deliver them from this evil invasion. Soon, Rena and Claude depart on their great adventure to put a stop to, not only sinister creatures overtaking Expel, but to a divine conspiracy that has silently raged for centuries and centuries.

In your journey, you will meet up to ten different characters, whom you can choose to accompany you on your mission, including three secret ones and many who can be added at the price of another. Another feature unique to the Star Ocean series is Item Creation. Here, you can do almost anything you can think of: create your own custom weapons, cook delicious food, conduct alchemy to make precious stones out of iron, and forge jewelry.

The battles themselves are also rather exclusive to the series. It's in real time: there's no polite attacking in this game. You and your battle party are free to roam the battle area as you see fit, whether if it's to close in on an enemy or to gain distance between you and your attacker so you can summon a spell. Leveling up is a huge part of this game, so be prepared to do a lot of it. When you leave one area and go to another on the World Map, you may suddenly find yourself 10 levels behind your enemies --- not a good place to find yourself. With every level up you get, you also get money (FOL, as it's called here), experience points, and something else special: Skill Points.

See, with the whole Item Creation idea, you need to do several things before you can gain skills. First, you need to buy the sets in various towns in the Skill Guild. Then, you need to gain enough skill points to level up your chosen character in the skill you want he/she to have. When you accumulate enough skills, you learn a Specialty. It sounds quite complicated, but it's really quite simple when you get into the menu.

Another good thing I found about this version of the game. The voice actors are incredible: it really brought something new to the game, a charm it didn't have before. Most were improved greatly from the PSOne actors. It's not a buy-or-not feature, but it was a new delight to a returning lover of this game.

Bottom line? If you're at all like me, and you played this game so much, so religiously, that you actually wore out the PSOne discs, buy this game. If you have never heard of Star Ocean, and if you love RPGs, and if you don't want to miss out on one of the most epic games out there, I would give serious thought to picking this up.

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Product Description:
Continuing the franchise for Star Ocean fans, Star Ocean: Second Evolution for the PSP is an enhanced remake of Star Ocean: The Second Story, and delivers the same epic storytelling and dazzling art style updated for today. Set 20 years after the events of its predecessor, Second Evolution receives special treatment in its PSP incarnation. Gamers can relive the adventure, with fully animated movies, all-new character designs, extra playable characters, fully voiced dialogues and more.


Second Evolution is an enhanced remake of Star Ocean: The Second Story, with special features for the PSP.

Fans of the series will recognize the cast of characters. View larger.

The real-time battle system keeps players immersed and engaged. View larger. The Story Unfolds
It is Space Date 366 and a young man finds himself transported by accident to an uncharted world during a survey of an underdeveloped planet. The son of a hero, with much to prove, he finds himself on the path to greatness. Meanwhile, a young girl watches disaster befalling her world and the arrival of a mysterious meteorite. She awaits the arrival of a legendary hero. A child with a good heart and the ability to use powerful magic, she awaits the savior of her world.
20 years after the events on planet Roak in the original Star Ocean, the son of the hero of the Terran Alliance is thrust back into the fray. He is known as the Hero of Light, and although the importance of his epic quest isn't to be denied, he ends up encountering a number of other characters critical to the plot, including his first partner in crime, Rena Lanford.
All New Look and Sound
Old-school fans will indeed recognize the cast of characters, although Claude, Rena, Dias, Precis, Opera, Ashton, and others are getting the benefit of revamped character designs. Animation studio Production I.G. created an all-new look for the characters in this new version of the game. Additionally, during in-game conversations, characters will now change their facial expressions depending upon their mood.
Just as in Star Ocean: First Departure, new high-quality animated cut scenes, now displayed in 16:9 wide-screen, are once again provided by animation studio Production I.G., helping bring the story to life. There are also new voice actors and extensive amounts of new, fully-voiced dialogue, as well as the opening song Start, performed by Scandal.
Exciting New Gameplay
Star Ocean: Second Evolution has been completely rebuilt for the PSP system, with a revised game engine, and an improved real-time battle system that will keep players immersed in the action. As always the private action system adds depth to the story, introducing riveting subplots between characters. In Second Evolution, more private actions have been added allowing characters to interact in new and exciting ways. Other characters degree of feelings for you will affect how they act towards you, how they assist you in battle, and could even alter the end of the game.


Second Story features extensive amounts of fully-voiced dialogue.


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10/11/2011

Star Ocean: The Last Hope Review

Star Ocean: The Last Hope
Average Reviews:

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"Terrible graphics!!!"

That's what stands out when I read all of these reviews.I find nobody that thinks these are great graphics.Hmm.I'll get back to this.

Anyway, Star Ocean: The Last Hope is the fourth of the series.Its roots are in space and time travel, and often takes place on faraway planets, though its protagonist is generally from Earth.The first Star Ocean (Blue Sphere) never came stateside; instead, we got Star Ocean: The Second Story.During a time when the first PlayStation was hurting for role-playing games, this was a breath of fresh air.It introduced concepts that were new to gamers but taken for granted since: synthesis, cooking, and customization.In truth, The Second Story was really a 100+ hour game if you wanted to accomplish all there was to do.

What The Second Story also brought to the table was challenge.Other games were hard, but TSS is known even to this day as having one of the worst final bosses in RPG gaming history, a man known only as Indalecio.His original form was bad enough, but when you went to a certain private action, he became "Unlimited Indalecio", a true GOD that gamers were not worthy of.Being level 99 didn't do you any good either.That's not even counting the bonus dungeon's boss, Iseria Queen, who is even worse.Bottom line - the game was blatantly difficult near the end.

Star Ocean: Till The End Of Time was released on PlayStation 2, and it wasn't well received by gamers, mostly because for the most part it deviated from what made Star Ocean so good.But what gamers don't see is that the third game actually added a piece of gaming goodness to the overall series.It introduced a new character in Welch Vineyard, adored by fans, almost to cultish dimensions.It also had a lot of small "throwback" things like science centers named after famous inventors in the previous and subsequent games, and bonus dungeon battles with notable characters from the past.It wasn't a bad game really...and didn't get the fair shake it deserved.

Not too long ago came two PSP remakes: Star Ocean: The First Departure and Star Ocean: The Second Evolution, based on the first and second Star Ocean games, respectively.While the gameplay is identical, these are definitely remakes in that a number of things were changed, most notably the difficulty of the second game being toned down and the skill tree being a lot more friendly than before.For those that never played the first game, First Departure was a great opportunity to find out what the first game was about, and when you play it, you get a better sense of the overall storyline.

Enter The Last Hope.This story takes place prior to the events of the first Star Ocean (using First Departure as a reference point), so if you never played the other games, a lot of the things you'll notice won't go over with you, but if you did play the others, you'll hear music that will remind you of each game, and meet characters that you either recall from the other game or who must be related to others from the previous games.There's definitely a lot of fan service to be had here.

Your protagonist is Edge Maverick, a young crewman on the Calnus.A disaster on Earth has rendered the planet unsuitable for human life, and the SRF (the organization you belong to) has been ordered to seek out habitable planets to identify their viability as a new place to live.If that story sounds familiar, at least somewhat, it's actually quite close to the story in Star Trek III: The Wrath of Khan, and one of the Star Trek: The Next Generation episodes where terraformers are attempting to find planets that would be suitable for colonization.Unlike those however, a space "bubble" knocks you and your other ships off course, causing you to crash land on your first planet.While the plan appears to be quite like Earth, there is a darker side (this story is commonly seen on the original Star Trek).You can hopefully see where I'm going with this...there's also some instances of time travel that are quite interesting, yet infuriating at the same time.You'll end up hopping from planet to planet to achieve your objective.

Now that you have a sense of the basic storyline, let's get to the game itself.As mentioned before, it spans three full DVDs; that's over 13GB of data, for those too lazy to do the math.You can do the install to the hard drive, but be forewarned that there is a going speculation that doing so causes the game to freeze.I did experience a freeze, but I can't confirm for a fact that the install was the cause.I do installs to keep my drive from going out, and don't intend to stop anytime soon.Part of the problem with the spanned disks is that different planets are so large that they literally exist on specific discs.I know other games have the same issue.The problem is that if you wanted to go back to an older planet (and you will have to, for mining and such), you need to insert that disc.What I don't know yet is whether or not you can just install all three discs and avoid the disc swapping altogether.I assume you can, but haven't yet tested that theory.Seems though that you'd still need to swap discs, since the 360 requires the disc be in the drive in order to even access the stored data.

The music in the game is quite excellent, but for the fact that the tracks are quite short indeed.Older Star Ocean games also had short tracks, but keep in mind they were limited by the space on CDs during the PlayStation era.Either they kept the tracks short in order to emphasize the nostalgia, or they just didn't have the space left over to accommodate the music tracks in full.Of particular exception are the tracks from older planets like Roak (First Evolution) where the music from that game is playing, instantly inciting nostalgia.The extremely short, repeating nature of these beautiful tracks is the only issue here.As far as the voice acting, people are complaining about it, but I found it quite good, honestly.I mean compare this voice acting to Infinite Undiscovery or Tales of Vesperia...and you see there is no comparison.At least in this game, the personality of each character is brought to life extremely well, except for maybe Reimi (because she sounds like every other video game heroine).Part of the measure of good voice acting is whether you are emotionally moved by the character when they're speaking about something - and yes, some people don't get moved at all by game characters - but when someone like Lymle is expressing how sad she is, in a way a child definitely would in the same situation, you can't help but appreciate the voice acting that much more.

In terms of challenge, I found the game to be quite balanced compared to other RPGs of this style.Regular enemies for the most part are not difficult; you do get multiple difficulty settings to choose from, but even on the harder settings you can still reasonably work your way through the majority of regular enemies.They're aggressive, but your characters are even more aggressive.Once you master all of the nuances of battle, you will find yourself breezing through the majority of battles without a scratch.The challenge comes in when you encounter bosses though - these behemoths (and they're always behemoths, aren't they) will almost always give you at least a slight challenge, whether it's juggling you in the air, blasting you with flames or freezing you to death.But that's how it should be, in my opinion: regular enemies are moderately challenging, bosses even more so, but neither so difficult as to throw your controller against a wall.

Speaking of battle, the gameplay engine in The Last Hope is a throwback to the older Star Ocean games who really pioneered the action battle along with the Tales series...but The Last Hope threw in just a little bit of uniqueness to break the mold.Here you control your main character as he hacks his way to victory, and yes, you can take control of your other characters as you see fit.But this game offers some flavor.You can do some short range jumps in the four directions; so to the left/right, toward or away from your enemy.This is great if you need to dodge, or cut down distance to your enemy to effectively defeat them.You can also transition from the jump into the Blindside attack, which allows you to quickly run behind your enemy.If done correctly, not only will you dodge the attack, but you will surprise the enemy and do critical hits on their backside.From there you can throw regular or special attacks; even chain special attacks together if you've got a skill that allows you to do so, racking up major damage.Rounding out the feature is the Rush attack, which can be best described as a limit break.When executed, you and another team member will unleash a flurry of blows to one enemy to multiply the damage dealt.I found myself not really using this, simply because it takes a long time to build up the gauge that drives it, and the damage wasn't all that great compared to regular attacking and special moves.

As you fight and pull of special attacks, you'll build up slots on the Bonus Board, which gives you various bonuses such as Exp and Fol.It also can give you free SP which can be used to build up your skills, or HP/MP to heal you after each battle.But be careful; the enemy can destroy part of your Bonus Board if they hit you hard or frequently enough, so you really can't just bull rush every single fight.You need to pay attention and stay on the move in order keep the advantage.The Bonus Board also apparently disappears when you save and cut the game off, which I understand, but don't care for.

Making a return in a toned down fashion is the item creation feature.In Star Ocean 1 and 2, you could create...Read more›

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Product Description:
Star Ocean: The Last Hope is the latest release in the celebrated science fiction and fantasy Star Ocean RPG series. This prequel set during the aftermath of Earth's fictional World War III combines sci-fi and fantasy elements spanning multiple planets and the vastness of space itself to recount the origins of the Star Ocean Universe. Exhilarating combat expands upon the franchise's famous real-time battle system, introducing amazing graphics and next-generation visual effects brought to life on the Xbox 360 gaming system.



Star Ocean: The Last Hope
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HDTV 1080p.
Crystal clear graphics.
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Compelling combat.
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Classic RPG functionality.
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Story
A.D 2064...Planet Earth was on the brink of destruction as clashes between theWorld Republic Federation and the various nations that opposed it sparked theoutbreak of World War III. Weapons of mass destruction, deployed with completeimpunity razed the land in the blink of an eye. The dire situation forced thetwo opposing factions to negotiate a cease-fire and an agreement was quickly reached,but although the war may have ended, its effects remained. With the deterioratingenvironment, Earth's population was drastically reduced and those who survivedlived a confined existence trapped in underground cities. Eventually countriesjoined together to form the Greater United Nations and turned their eyes skyward,to space. With the establishment of the USTA, the Universal Science and TechnologyAdministration, man began to seek new worlds beyond the stars.

AD 2087...The first year of the spacedate (SD) calendar. Thanks to the successof Professor Trillas Bachstein's warp drive experiments, mankind's dream ofa spacebourne existence has inched closer to reality and the USTA secretly beganto implement its SRF project, the Space Reconnaissance Force. Now it is SD 0010,and the first official SRF mission and your adventure has begun.

Characters
Players of Star Ocean: The Last Hope will meet and interact with a wealth of characters from different parts of the galaxy, each with their own history and weapons of choice. Just a few of the more prominent characters to familiarize yourself with include:

Edge Maverick
Although generally possessing good judgment, this young Earthling commanderof the maiden deep space voyage of the SRF ship the Calnus, can be reckless.His signature weapon is the sword. Faize Sheifa Beleth
A young Eldarian committed to etiquette and logic, and capable of astounding feats of engineering, Faize is always honorable of those possessing abilities he lacks. His signature weapon is the rapier. Reimi Saionji
The kind and levelheaded navigator of the Calnus, Reimi was born in an aristocraticSaionji family and has a shared history with Edge back on Earth. Her signatureweapon is the bow. Lymle Lemuri Phi
Orphaned on her home planet of Lemrick long ago, Lymle is mischievous, butfriendly and inexplicably retains the appearance of a young girl. Her signatureweapon is the wand.
Gameplay and Combat
Although Edge Maverick is the main character in Star Ocean: The Last Hope,players will of course experience gameplay action in the form of a number of differentcharacters and utilize the signature attacks assigned to each. The game featuresa real-time combat system which allows for up to four party members to remainactive in battle at a time. Improvements to the game's combat system include 'RushMode,' where players can switch out active members of their combat groups forreserve members in real-time; 'Sight In/Sight Out' which allows for timed evasiveand counter moves against enemies; and the BEAT (Battle Enhancement AttributeType) system, through which players can change a character's fighting style atwill. Other actions players will master through gameplay include piloting of thespaceship Calnus, a first in the Star Ocean series; item creation in theform of weapons, healing items and accessories; and Private Actions (PAs), a causeand effect relationship between character in-game actions and the acquisition of new abilities andscenarios. Through the increased flexibility mastery of all these skills provides,players should be able to more easily increase their team and individual teammember's combat experience and status, and so unlock more advanced combat stylesand linked combinations.

Key Game Features:


    Series prequel - Star Ocean: The Last Hope is a prequel in the classic series, combining sci-fi and fantasy elements, spanning multiple planets and the vastness of space itself to recount the origins of the Star Ocean universe.
    Exciting Battles - Exhilarating combat expands upon the franchise's famous real-time battle system, including the amazing graphics and visual effects only possible on Xbox 360.
    Compelling Scenes - The game features breathtaking CG movies by Visual Works, the cutting-edge studio whose previous work includes cutscenes for the acclaimed Final Fantasy RPG series.



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9/02/2011

Star Ocean: The Last Hope International Review

Star Ocean: The Last Hope International
Average Reviews:

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So this game actually only deserves four stars...but since I know some other moron will post the obligatory "Dis here game iz alredy on teh three-six-zeeero" and give the game a low score I bumped it up to five stars.That should cancel out exactly one dipstick.

On to the game!

Beautiful game.COMES WITH A FREE $(*@)(%! MOVIE!!Holy 'effing mother of Gargonzola the game takes thirty friggen minutes to get going.I know it's supposed to be an epic tale of survival and exploration but I MADE A SANDWICH in the time it took for the game to start.Sure, people joke and say, "...man, I could have gotten up and made a sandwich in that length of time."Yeah, well, not only did I MAKE the sandwich, I ate the damn thing too.Beautiful movie...but when it came time to move my guy around I looked at the controller with slight distrust."Hmmm..."Lo and behold the damn game was ready for me to play it!Battle tutorial!AWESOME!Ohh...nice and then I can explore the ship and then...AW F$$%!ANOTHER damn cutscene.

When we FINALLY have control for REAL, the camera is fluid, the controls are accurate (except when I "sprint".I don't know who stuck a N0S bottle up the main character's butt to make him zip forward like that but it's slightly retarded.At least make the damn sprint last longer.I have to keep having my guy make grunting noises like he's plowing the remnants of Thanksgiving dinner through his colon.*sigh*

Combat is very nifty.Again, nothing groundbreaking but this is an RPG for frick's sake, what did you expect?There's a little battle bonus board that you can add to by meeting special conditions in battle.A bonus battle feature where you can sneak around behind the enemy...the name of which escapes me at the moment.DIFFICULTY SETTINGS!!!Very very cool.It's one thing to have a difficult RPG...it's another to have to get your guys to level 27 before you can fight the first boss.The Japanese are all sadistic, I think.You get used to whacking all this little stuff and THEN comes captain octopus that absolutely spanks your monkey until bananas come out of your ears.So frustrating...and this game avoids those frustrations with an easy button.

The voices...ugh.The obligatory cute asian-looking girl with perky...er...attitudes and tight pants is entertaining for the first five minutes.Then you want to go and grab that stick with a hand on it from the concorde grape-jelly character who runs the item making machine and strangle her with it.The main character dude says the same...damn...thing...every...friggen...battle.You can switch them over to the Japanese voices and laugh at them for awhile...but then it starts to feel like you're in an airport and you've gotta switch back.

Menu can be changed from modern to classic.Modern being what I have heard was available on the 360 and classic being a bright anime/cartooney style.I prefer the anime style personally.

In the end, if you didn't try this on the 360 then I say give it a go.I LOVE RPGs and this one has already provided me with hours of pleasure.Seriously, don't be afraid to buy the game.It's pretty damn good.

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Product Description:
The year is A.D. 2087. In the aftermath of World War III, Earth has been ravaged and the population decimated by a deteriorating environment. The countries that survived have joined together to form the Greater Unified Nations and turned their eyes skyward...to space. Edge Maverick and his childhood friend Reimi Saionji are chosen as pioneer members of the Space Reconnaissance Force, which was created to seek out new worlds beyond the stars. Their ship, the Calnus, takes its place on the lunar launch pad along with four other starships of the first reconnaissance fleet. These ships - humanity's last hope - blast off one-by-one and sail into the awaiting wormhole that leads to the vast star ocean.And so, Edge and his crew begin their voyage in search of a new haven for humanity...and a second chance.

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