Showing posts with label psx rpg. Show all posts
Showing posts with label psx rpg. Show all posts

10/19/2012

Alundra Review

Alundra
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Rpg's throughout the ages of cmputer and video gaming have come and gone.Many have silently slipped through almost unoticed however this is one of those that manages to remain in the memories of the people involved in the world of gaming oncomputers of all kinds.
When you say the word RPG games such as Zelda, Final fantasy and Breath of fire fly through the air.However this is one game that easily stands up to the challenge that these rpg classics set.
The game takes place in around a village named Inoa, where you play an elf-like character who shares the same name as the game's title.Taking the game mechanics you would find in an RPG like the Zelda series and coupling it with a plot as dramatic as a Final Fantasy Psygnosis and dream matrix made an all time classic here.The story is that Alundra was on board a ship named "the Clark" and it sunk during a storm, washing up on Inoa beach he is nursed back to health and is drawn into a saga that has been plaguing the village inhabitants for some time.
Within this village numerous people are falling ill and dying as a result of dreams being turned into nightmares by a demon named Melzas.The player finds themselves summoned by a guardian named "Lars" (no connection to the Metallica drummer!) to stop this demon.Sounds cliched?In a way I suppose you are correct however the dreams idea is turned into a beauty of its own when you find that Alundra has the power to enter dreams and change their outcome.Thus you find yourself treated to numerous psychadelic images before winding in a usually dark rpg type dungeon where the dreams prisoner must be saved.
Of course this would be of no use to the gamer if there was no gameplay and naturally for an RPG there is tons buried beneath the surface.At first you feel that is a basic and simple rpg, yet later on it is that fact that makes this game such a well crafted piece of genius.The difficulty in this game comes commonly from the difficulty of the puzzles.Expect to have to decipher lock codes, organise a makeshift stairway from nothing amongst the obligatory demon slaying.
The game also boasts some fabulous variation in locale, whether it is the aforementioned dark dungeons, volcanoes and of course large castles expect to find lots to do.What makes this game even better is that it is between the plains of linear and non-linear.While like all other rpgs you are guided by information passed on by the usually passive characters in the village, you find that there are tons of secret locations to uncover within the mammoth quest that is available.If you like the idea of unlocking portals, uncovering life extending gems or new gear expect plenty of variety within the quest ahead.
Of course the game is not perfect.The main flaw with this game is that commonly you find puzzles being basic ones where you have to jump onto switches or simply time the throwing of a barrel and jump into a room.This may sound unchallenging yet it does prove difficult quite often when you find the time limits being incredibly tight.This is plus point in that you have to work at it, yet it is a negative point as you can sometimes fall from these jumps and wind up right at the very start of the puzzle or worse the dungeon.
This is one game that only the patient should try, if you have a low flashpoint then you may wish to give this a miss unless you can stop the urge to snap the disc!Persevere though and you find in this game a true classic that was slated for being a mere clone, however this is a foolish analogy to follow and is a joy to play from start to finish.Highly recommended.

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9/26/2012

Rhapsody, A Musical Adventure Review

Rhapsody, A Musical Adventure
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This lighthearted, charming RPG has lots of appeal for preteen and teenage girls because the main character is a sixteen-year-old girl named Cornet. The heroine of this story, Cornet dreams of meeting and falling in love with a handsome prince. One day in the woods, she is rescued from an evil witch's cronies by a young man who turns out to be Ferdinand, prince of the kingdom she lives in and heir to the throne. Ferdinand will soon turn eighteen, and is looking for a bride. He and Cornet soon begin to fall in love, but Ferdinand is then kidnapped by the evil witch. The rest of the game follows Cornet's quest to find and save Ferdinand. Although the game was rather short (it only took me ten hours to complete) it was just so fun that I didn't mind. The songs were really cute. I hope Atlus decides to bring the other two games in this series to America. I'd certainly buy them the day they came out. Rhapsody's no Final Fantasy, but it's definitley an enjoyable game that I'd highly reccomend.

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5/22/2012

Parasite Eve Review

Parasite Eve
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I have to personally say this game is one of the best games Squaresoft has ever come accross.They also need to create more games like this one. An organism which is dubbed Mitochondria has been living within humans eversense the birth of Eve. Since all humans are descended from Eve it is onlya matter of time before this living organism breaks free. You play the roleof a rookie cop named Aya who is attending an opera on Christmas Eve 1997.The singer in the opera named Melissa makes eye contact with Aya and all ofa sudden people in the crowd begin to spontaneously combust. Followingthis, Melissa mutates and declears that Eve has been awakened and takesoff. From there on out Aya tries to figure out what happened at the operahouse and why her and Melissa are some how connected.
A thrilling storywhich brings the human imagination into a battle against not only a raceagainst time and mutations, but a battle against yourself.Seeing asthough the Mitochondria is in every human being on the face of the Earth,players can put themselves in that position, and feel as though they arebattling against themselves before there Mitochondria takes completecontrol over everything logic in their bodies.It also can make you thinkthis could happen in reality b/c of the Mitochondria is part of yourbody.
The best part of Parasite Eve is without a doubt the innovativebattle scenes. The Parasite Eve battle engine contains an excellent mix ofaction and strategy that has yet to be seen in any console game before.Just like Final Fantasy VII, Parasite Eve makes use of an action bar. Youcan't attack, heal, or use an item until the bar is fully charged. You canhowever during this time dodge enemy attacks waiting for it to fill. Youalso have a PE bar which will fill slowly throughout the course of thebattle. The PE bar allows Aya to perform special tasks such as healingherself or increasing her attack power. Overall, the battle system isextremely innovative and makes the game fun to play through. I don't thinki've played an RPG in awhile in which I've actually looked forward togaining experience and doing battle.
True to its claims, Parasite Eveoften looks sleek, inspired, and beautiful - like a good film. The scenerythroughout the game is composed of still 3D-rendered images of mostlyauthentic New York locales, and the quality and detail of these varioussettings is astounding. Whether you're searching through Central Park inthe middle of the night or rummaging through the slums early in themorning, Parasite Eve looks consistently real. The background art looks sogood that you will often find yourself admiring your surroundings insteadof forging onward in your quest. The various polygonal characters aren'tquite as sharp as the backdrops, but their motions and actions during plotsequences are expressive and believable. As Aya, you will have to shootyour way past scores of monsters, all of which are your typical mutatedurban animal variety and thence not particularly imposing. Though some ofthe boss monsters are both creepy and fearsome, like a particularly largeand ill-tempered three-headed hound, for the most part your opposition willfail to impress.
Even a discriminating connoisseur of CG cinematics wouldbe awestruck at several animated cutscenes over the course of Parasite Eve.While the cinematic sequences are never particularly long, they arefrequent and almost always amazing - all the more so toward the end of thegame. Among other things, you'll witness breathtaking panoramic shots ofNew York City, grisly deaths or even grislier metamorphoses, and even somegood old-fashioned military intervention. Though there's hardly enough CGhere to make up a feature-length film, there's plenty of the stuff to keepyou going all the way through. It's integrated seamlessly into the game andmakes key plot sequences much more dramatic and the entire game morememorable overall.The music also adds a dramatic effect that makes itseem even more real.They need to add this music to more of their sequelsto this game.
If Squaresoft works hard enough I honestly believe moresequels to this like the Nintendo's Zelda could be created but these wouldwithout a question blow Zelda out of the water.I truly think a movieshould be created about this game.Including part 2,3,4 whatever how many,following up on the "Ultimate Being".Also the music needs to beadded to the movies.
My overall rating:* * * * * out of 5 stars. Myoverall rating:10 out of 10 Would I buy a sequel: yes without a doubtWould I pay to see a movie about this:yes, of courseand I know otherswho would too.

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Action RPG

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9/14/2011

Final Fantasy Anthology Review

Final Fantasy Anthology
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This game is actually 2 games with a bonus music CD.Final Fantasy 5 was never released in the US, although some people reading this may have played an emulated version.It is a good game even without the graphical flare ofFinal Fantasy 6.It has a job system and it basically follows classicSquare RPG format.Final Fantasy 6 is a better game and it probably setthe mark for all RPG's following it.It's graphics, although now outdated,are still colorful and good.The music is awesome, simply put.You'll behumming thesetunes at work or school all day.Every character hashis/her own special skill which is a nice addition.The Esper system iseasy to use and magic can be learned by all characters.The one point thisgame falls short of its SNES relative is loading time.It's not a bigchange, but it is noticeable....thats why only 4 stars.The new cut scenespick up a little slack for the slow load time.The music CD is good butsomewhat incomplete.There should have been more tracks on it.
Allthings included, this was MUCH more satisfying than Final Fantasy 8. Instead of releasing FF8, Square should have released this and made 8better.If you liked Final Fantasy for the SNES, get this!

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Product Description:
Final Fantasy Anthology incorporates two of the most beloved FINAL FANTASY titles ever published. First released as FINAL FANTASY III in the U.S., FINAL FANTASY VI brings back all of the qualities that made it the best selling RPG of its time, and adds a few bonuses unique to this re-release. The second title in this compilation, FINAL FANTASY V, is seeing its first ever release in the U.S. Featuring an innovative 'Job' system and a story that will take the player to different worlds, this title will finally show U.S. gamers what they have been missing.If you are new to the FINAL FANTASY universe, pick up Anthology as way of getting to know the series that has garnered the praise of millions. If you are already a fan, pick it up to relive the magic once again.

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