Showing posts with label boxing. Show all posts
Showing posts with label boxing. Show all posts

7/04/2012

Victorious Boxers 2: Fighting Spirit Review

Victorious Boxers 2: Fighting Spirit
Average Reviews:

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i ve had this game for quite a while and itz fun with alot of hidden techniques such as the devastatinguppercut and the heartbreak punch which im currently trying to master. overall coulduse voice acting but this style grew on me boxer s move slick and smooth like real life and with70 plus characters how can u go wrongget the game. dont debate or tt maybe toolate!!!!!!!!!!!!!!!!!

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Product Description:
MANUFACTURER WARRANTY:andnbsp;andnbsp;90 DAYS

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6/18/2012

Fight Night 2004 Review

Fight Night 2004
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This game is A+.By far, the best boxing game out and I've played them all. Don't be scared by the total punch control.It takes all but an hour or two to get a feel for it and it is so much more rewarding than button mashing your buttons so that you need a new controller every month.
Career mode is indepth.You start out with 4 fights a year, then down to 3 and so on until retirement.You have your choice of opponents and in some cases you will be presented the opportunity to schedule a fight against someone that is much higher ranked or lower ranked than you.Purses are realistic and increase as your ranking improves.The level of realistic difficulty is back and so is strategy.No more automatic first round KO's by going in and just punching non stop.If you try to do that here, you'll find yourself out of steam quick and needing to recharge and block punches to regain it.This game is not easily mastered overnight like Knockout Kings, or HBO boxing.
Use your money earned to buy different clothing, equipment, entrance gimmicks liky pyrotechnics, entourage (women in skimpy clothing that lead you into the ring).There is so much to this game.Before each fight, you will schedule a bout first.Next, you train.There are 4 different rotating training sessions.
1. Heavy Bag
2. Sparring
3. Combo Dummy
4. Hitting the Mitts
You will only be allowed to do one per fight and depending on your success...you will be given attribution points to improve your fighter.Note: Each session allows you to improve on 2 attribution categories.There are 8 total...IE.Power, speed, stamina, body, chin, heart, agility, cuts:
After training, you will go fight your fight.You can spend money on new attire, equipment etc in between fights.You can view your rankings, in depth rankings of other fighters.There are tons of unlockables that you will unlock as you win bigger fights opening up new sig punches, attires, entrance music, et in the fight store.
After each year, awards are given out and you will see a list of fighters that retired, which will be replaced obviously by fresh ones.
In between rounds, various stats will be shown, and they are different from round to round.Three judges score on the 10 point must system.
Last comment:Everyone is entitled to their opinions, but take my word for it, the soundtrack is not that annoying nor is the announcer.It gets old after awhile, but you would have to be nuts to not buy a great boxing game because you don't like hip hop. Trust me, neither do I!If you play any video game long enough the music gets old. Sorry If I jumped around a bit, but I wanted to give you as much detail as I could.If you are a die hard boxing fan, this is a must.

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Product Description:
Fight Night 2004 is the most brutally realistic boxing simulation you'll ever see. It brings players the feel of being of being in the ring -- with all its risks, uncertainties and surprises. Become a new fighter and work your way up the ranks - see if you can reach the top, then see how long you can stay there! Go online and see how you rank among the nation's fight fansCustomize your ring entrance show your personality, and win over & Psych out your opponent the crowd

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4/18/2012

Super Punch-Out!! Review

Super Punch-Out
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I bought this for my 7 year old son.Soon, my husband began to play... then my daughter began to play.It is fast paced and easy to get started playing.The higher you are ranked, the tougher your competition.They all have different styles and first you must figure out your opponent's style before you can beat him and move up.

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Product Description:
Super Punch-out! SNES game. 16 world champs are here with the same dream as you: to win the WVBA Championship!

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2/17/2012

Fight Night Round 2 Review

Fight Night Round 2
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I loved Fight Night 2004. It was the best boxing game I'd ever played, with a rock-solid control scheme and very good graphics and sounds. The game was easy to learn and highly addictive.

With this direct sequel, several things have been improved over the already great original game. In this title, you take control of one of dozens of boxers or create your own and play exhibition fights, knockout contests, or the career mode. In the latter, you earn money and improve your stats and buy loads of ring gear along the way.

First things first: The career mode, while fun and at a decent length (about 40-90 fights and 20 hours long, depending on your performances), is deeper than the first game though not greatly. For example, this time your character starts in the amateur ranks and moves up to the professionals at either 10 fights or earlier if you choose. Your performance in the ring begins to deteriorate at around 40 years of age, and you can retire anytime while also trying to win the dozen or so trophies available. There's still training in between fights, except this time you choose between the three types and they cover a much broader area of skills so you can truly orient your fighter's abilities how you choose. The training seems much easier this time as well, though they weren't very difficult last time.

But the problem with the career mode is that it still doesn't go much deeper than this. It's interesting and more personally involving (details of your boxer's progress scroll under their portrait during the fight menu), but there's still not too much besides the amount of fights to differentiate it from the "play now" mode. While I wasn't expecting something as deep as some of the story path options from some wrestling games, I would have liked to see things such as choosing promoters, offers of switching to different leagues, throwing a fight, etc. While those are all real aspects of boxing, some would argue that it's unnecessary to what this game was trying to achieve, which was to recreate a solid boxing experience. And it definitely did despite my hopes for a little more variation. The career mode is also like last year's game in that you'll fight a lot of randomized fictional boxers. While I like this and think it's interesting and realistic, there does seem to be little interaction with real-life champs. Again, that's where I would have liked a deeper sort of option set for this mode. The game does get points however for offering extras here and there such as charity fights and the option to switch weight classes and unify belts, and choosing your fights offers a strategy of sorts since each one will have different preparation periods that will factor in to how long your boxer's overall career can last. Things such as half a dozen new and interesting venues spice things up along the way too. One last quibble: Missing is the end-of year wrapup, so no end of year awards (such as fighter of the year) and no list or retiring boxers. No way to see a boxer's fight history either, which were features that made the game, and boxing in general, more interesting).

There are lots of more important improvements, however. The street-style announcer of last year's game has been replaced with professional commentator Joe Tessitore, who can always be found on ESPN2's Tuesday Night Fights. His dialog is lively, descriptive, pretty much constant and almost always parallel to what's going on in the ring. He sounds completely believable and well acted to boot. While I personally didn't have a problem with "Tigger" in last year's game, there's a definite difference to hearing someone say "Oowee, there goes two peas and a biscuit, that had to hurt!" as opposed to "Kid Dynamite looks like he's got something to prove tonight with that aggressive right hand. I'm surprised Ali was able to get back up so quickly". The commentary is very professional and, as I said, manages to keep up with the action with little if any delay.

Another improvement is the create a boxer mode. The basics are still here such as hieght and color and so forth, but while you still can't pick from a variety of facial features, you can more precisely tweak them. Last year's game let you decide some shapes and depths for some facial parts, but this time you can do more deep altering of the head shape, jawline, eye height, cheekbone size, forehead size, and some things like that. While you still probably can't make a perfect you, you'll probably come closer. I did, with a few new options and better facial range, but I still wished for some more selection. There's some nice additions for things such as hair, but a couple things (like a full beard) are strangely missing this time.

There's another interesting feature, the cornerman control. Between rounds, you (slowly) move the right stick up and down to reduce the numerical swelling and cut indicator for your boxer. To me this seemed realistic and gave the fight a more strategic angle and also gave a clear indication of how much a fighter has been beaten down. Too much and the fight can actually be stopped, so this is important. The cool thing is, both the cutman option and fight stoppage can be turned off if you like.

Another detail is the award system. This time, everything you unlock (through easy sparring as well as won belts and contests) stays in your character profile which is shared between your boxers. If you unlock stuff and end a career, your next boxer can use that stuff too once he has the cash (no unlocking). One thing I found strange is that now most of the items carry a skill boost (such as in Fable, where this glove may give you +3 power but this one gives you +3 speed). Since everyone chooses ring gear based on style, this is odd and throws sort of unwelcome strategy into what should be picking an outfit based purely on your color and style needs. But, you can also just dress how you want and just accept any bonus as extra gravy. You'll just feel the NEED to give yourself the best bonuses, which I feel gets in the way. Lots of great (and much more complex) styles and color combos though.

Finally, the controls. Last year I only bought the game once I learned that I didn't HAVE to use the right stick to control my punches. I grew up on the control pad and I hate forced analog. I'm happy that I can still use the buttons to punch this time too. However you must use at least one stick, for either moving or punching, since there are so many commands. This bugged me at first until I realized how smoothly and easily I moved with the left stick, and I actually punched with the right stick anyway once in a while because it too was pretty easy. I've heard that the game sort of favors use of the stick for punching, but for those of you like me who prefer the buttons, don't worry. A couple things are easier with the stick, and vicious haymakers seem possible only with it, but I assure you that I still had no problem finishing a career (in easy mode) with a 54-0-0 record using the buttons almost exclusively. The right stick can make it easier sometimes, but I found button combos still easy and satisfying without.

One last thing- if you hated the music last time, this time it's even more irritating. If you liked it, then have fun.

So there you go. All said, I think this is a solid game, worthy on its own and improved enough over the original to warrant a purchase. Improved, but not too different. If you liked the first, I can't see why you wouldn't like this one too. If you're new to the game, this one's a more complete and professional package. But if you aren't satisfied with improved and want a whole new game that's nothing like Fight Night 04, rent it first. I did, but then I knew I had to go buy it right away.

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Product Description:
Fight Night Round 2 continues delivering the innovative boxing gameplay with deeper gameplayand all-new options. Knock your opponents out using devastating combos and the new Haymakeroption. Then go outside the ring for training, while managing your boxer to make himsuccessful and wealthy. The new EA SPORTS Cutman minimizes damage on fighters by helpingthem heal critical wounds between rounds. Active cut-man helps you recover from swelling eyes between roundsDynamic Punch Impacts - stunning visuals reflect the effect of each blow, from swollen eyes to broken ribs

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12/02/2011

Mike Tyson's Punch-Out!! Review

Mike Tyson's Punch-Out
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My sweat lordy.I got back at my a painfull child hood memory. :-)
This was one of my favorite games when I was a lad. I use to spend
hours upon hours in front of the tv nailing Glass Joe, teaching Bauld
Bull a lesson, smashing Soda Popinski, and putting down the Sand Man,
but I never beat Tyson.
This week it was time to bust out the old
Nintendo.After a couple of days of practice, I finally for the first
time put Tyson down. You wanna get back at Tyson too?Here's the
code: 007 373 5963
That'll take you straight to Mike.Be prepared
to get BLASTED by the biggest punk in boxing.

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Product Description:
Mike Tyson's Punchout!!! Game (NES). One the true Nintendo classics. Box your way all the way to Mile for chance at the belt!

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7/06/2011

Punch-Out!! Review

Punch-Out
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As a fan of the original Punch-Out!! titles on NES and SNES, I knew that this game was a must have for me.Having finally played the title yesterday, I am glad to report that it certainly does not disappoint!This is hardcore Punch-Out gameplay at it's best!

The thing that I love about Punch-Out!! is that, like the original games, it really isn't a brawler.You can't button-mash your way through the game.Rather, it really is more of a puzzler, in that each opponent has a "tell", and a specific fighting style.Once you have him figured out, it is just a matter of countering him.Don't be mistaken, however: this game's difficulty get's hardcore really quickly (much like the original games!).For instance, last night, I was able to breeze right through the Minor Circuit (using the motion controls), but in the second circuit (Major Circuit I believe), the fighter "Great Tiger" (a welcome import from the original NES game!) gave me a really hard time! I found myself REALLY challenged, much to my delight!Also, much like the original games, once you defeat several of the players in the game, you get to fight them again later in the game.... however, their fighting style (the puzzle element of the game) has completely changed, and the difficulty is ramped up drastically.I am confident that this game will provide hours and hours of gameplay.Anyway, here are some of my observations about the game:

LOVED-
*Art style - everything is hand drawn, colorful, and animated.This game looks great, and doesn't take itself too seriously.Also, several humerous head-nods to the original games were included (lik Doc urging youto join Club Nintendo ringside!).Also, some of the knockout animations (like the original games) are REALLY satisfying and funny.When I knocked out Disco Kid, he spun around like a top and hit all four corners of the ring while making pinball machine noises.Now THAT'S classic Punch-Out!! if I've ever seen it!

*Difficulty - one thing that games are missing these days is hardcore difficulty.The original Punch-Out!!, as well as titles like the Contra series or the Mega Man series tended to be so difficult at times that you were tempted to throw your controller at the wall!There is nothing worse to me than just breezing through a game.I was pleasantly surprised that, even though I knew how to beat most of the fighters that I have faced so far (since they were in the original games), they still were no push-overs this time around.The characters are FASTER than they were in the old games, and the motion controls ad a new dimension of difficulty.

*Achievements - this game has a simple achievement system where you are challenged, for instance, to beat a character in one round, or with only right jabs, etc.Achievements are something special for any Wii game, since so very select few developers are including them in Wii titles.This ads loads of replay value in my opinion (I am STILL trying to get all the trophies unlocked in Smash Bros Brawl! What can I say... I'm a perfectionist!)

*Multiplayer - the game includes a simple multiplayer mode where you play head to head with a friend as Little Mac.It is really simple, but it is fun.I only wish that you could have played as other boxers and that some kind of online play was included... but this was still a welcome feature!

*Controls - Wii Sports Boxing was fun, but really left me wanting a great boxing title where the motion controls really work well.Punch-Out!!, while not really a "Boxing" game (it's no Knockout Kings for sure!), has implemented some really smooth motion controls.Rather than relying solely on motion controls, you simply swing right and left.You hold a button while swinging to do an upwards swing, and press a button while swinging to do a star punch.The motion controls are simple, and they work. Later in the game, as the difficulty ramps up even higher, I have a feeling that I will switch to the classic NES controls rather than the motion controls (Wii remote on it's side), as this will allow for more speed and responsiveness (since a button press is always faster than a swing of the wiimote), so I'm glad this was included.

Disliked:
*Could have included a few more original/new boxers
*No online play

All in all, this game is really wonderful.Certainly a must-have for any hardcore gamer who owns (or is thinking about buying) a Wii.

Scores:
Presentation: A
Gameplay: A+
Replay Value: A
Multiplayer: B
Overall: A

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Product Description:
One of the biggest names in boxing returns after a 15-year hiatus. In Punch-Out!! you play as young up-and-coming fighter Little Mac who, with the help of his ringside trainer Doc Lewis, is working his way through the ranks of a wide variety of boxing caricatures, each with their own patterns of attacks. Grab a Wii Remote controller in one hand and a Nunchukcontroller in the other and step back into the ring with a modern update of the classic Punch-Out!!



Tune your skills in early rounds.
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Key off tells in the ring.
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13 over the top opponents.
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Do max damage with 'Star punches' .
Viewlarger. Little Mac Is Back
Everyone's favorite underdog from the 1980s joins the best of the originalPunch-Out!! cast in a modern re-imagining of the series. Playerswill find familiar names like Glass Joe, King Hippo and trainer Doc Louis.These boxers come to life again in cell-shaded 3-D, complete with hilariousfighting animations and backstories that capture all the fun and flair ofthe original Punch-Out!! games.

The Wii's Motion Sensitivity
The motion-sensitive controls of the Wii console mean that when players throw punches, Little Mac throws punches as well. Additionally, you can control hooks and jabs by combining motion control with control-stick movement. The motion-sensing Wii Remote and Nunchuk controllers turn real-life swings into on-screen punches, so anyone can play. The game can also be played with classic NES-style controls by turning the Wii Remote sideways.

Characters
Punch-Out!! features a total of 13 opponents for Little Mac to step into the ring with. 12 of which are returning from previous games in the Punch-Out!! series. Each have their own backstory and patterns of attacks to learn and learn to counter. Just a few of the characters you can expect to see are:
Little Mac
Small but extremely game, Little Mac is a young, up-and-coming fighter, who with the help of his trainer, ex-champion Doc Lewis, has set his sights on working his way through the ranks. Glass Joe
A fearful French fighter due to his extremely weak chin, Glass Joewill crumple to the mat quickly with just a few well-placed shots,making him an easy mark and a good warm-up for the fighters to follow. King Hippo
King Hippo is both huge and an immensely powerful fighter, but can be weakened with the right combinations to the head and body, giving you time to go for the knockout if you can survive his onslaught. Von Kaiser
An old-timey fighter whose rumored childhood difficulties have left him eager to dish out punishment in the ring, Von Kaiser is a dangerous opponent, but one who will turn tail if you can find his weakness.
Special Attacks
Players can obtain special 'Star Punches,' which allow Little Mac to take more health from his rival in a single punch. Players can now use multiple stars in a single punch for an extra-powerful attack.

Controller Options
Punch-Out!! features multiple controller options. For players looking to take advantage of the Wii's motion control capabilities, Punch-Out!! uses the Wii Remote and Nunchuck controllers to simulate throwing punches. Use the Nunchuck to throw a left punch and the Wii Remote to throw a right punch. Fans of the NES version and core gamers will be excited to see Nintendo has also included the option to play Punch-Out!! using the classic layout from the original NES controller. Use the 1 and 2 buttons along with the cross pad to throw hooks and jabs or to dodge.

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3/09/2011

The Fight: Lights Out Review

The Fight: Lights Out
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Notes:
I am aware of how silly my punches may look, I'm a poet first and fighter second!

Positives:
Awesome punch tracking.
Great workout.
Tons of customizables.
Lag-free online gameplay.

Negatives:
Terrible head tracking.
Finicky dirty moves.
Tough to keep your feet planted.

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Product Description:
The most realistic motion controlled fighting game released to date, The Fight: Lights Out for PlayStation 3 challenges players to conquer the brutal world of illegal underground fighting utilizing the PlayStation Move motion controller and the PlayStation Eye camera peripheral (both sold separately)*. Together these two seamlessly translate the player's realistic physical actions to those of the character on the screen, allowing the players to fight however they choose. Keep it clean with standard jabs and punches, or fight dirty with headbutts, headlocks and more. The choice is yours as you take on 12 fighting venues filled with thugs and bosses and eventually take the fight online to unleash the skills you've learned against live virtual opponents.

Fight the Way You Want with PlayStation Move
Grab your PlayStation Move controllers and step into the dark andgritty underground of bare knuckle brawling in The Fight: LightsOut. A launch title for the PlayStation Move motion controller, TheFight: Lights Out is a one-on-one fighting game featuring singleplayer and multiplayer play options. Players utilize two Move motion controllers,one for each hand, to accurately track your rapid blows while thePlayStation Eye tracks your head as you duck, evade, outmaneuverand knockout anyone that has the guts to throw down with you. Theprecision and versatility of the controller/peripheral combo allowsyou to decide how you want to take down your next challenger. Getthem in a headlock and throw elbow drops to the skull, or go ballisticby throwing nonstop haymakers. Fight clean or fight dirty, it'sentirely up to you because there are no rules.


Use realistic fighting motions onlypossible with the PlayStation Move motion controller to become theultimate street brawler.
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